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AI Insights · Timothy · March 2024

Top 5 Bubble Shooter Games on Android in South Africa, Q1 2024

Discover the performance trends of the top 5 bubble shooter games on Android in South Africa during Q1 2024, including downloads, revenue, and active users.

Top 5 Bubble Shooter Games on Android in South Africa, Q1 2024

In the first quarter of 2024, the top 5 bubble shooter games on Android in South Africa showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics.

Bubble Witch 3 Saga from King maintained a steady weekly revenue, fluctuating between $477 and $731, with a peak in early January. Weekly downloads saw a downward trend initially, starting at 1.3K and dropping to 597 by early February, before recovering to 860 by the end of March. Active users showed a slight decline from 8.8K to 7.0K by early February, then stabilized around 7.5K by the end of the quarter.

Bubble Shooter - Classic Pop experienced a decline in weekly downloads from 8.6K in early January to around 600-700 for most of the quarter, with a slight uptick to 870 in the last week of March. Revenue peaked at $299 in early February but gradually decreased to around $128 by the end of March. Active users dropped from 43.8K in early January to 27.5K by late January, stabilizing around 25K towards the end of the quarter.

Bubble Shooter: Panda Pop! from Jam City, Inc. saw relatively stable weekly downloads, increasing from 417 in early January to 450 by the end of March. Revenue remained consistent, peaking at $232 at the end of January and ending the quarter at $176. Active users showed a gradual increase from 1.1K in early January to 1.2K by the quarter's end.

Marble Match Origin by LeisureLab Studios had a strong start with 8.5K downloads in early January, which dropped to 887 by mid-February before recovering to 4.5K by the end of March. Revenue remained steady, fluctuating around $100-$140, peaking at $183 in the last week of March. Active users increased from 31K in early January to a peak of 41.4K in early March, ending the quarter at 35K.

Marble Master from Teewee Games exhibited a consistent weekly download rate, starting at 1.5K in early January and stabilizing around 600-700 for most of the quarter. Revenue was stable, ranging between $88 and $154, with a peak in late March. Active users showed a slight decline from 10.9K in early January to around 8K by the end of March.

These metrics offer a snapshot of the performance of these popular bubble shooter games in South Africa. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024